Civ 6 Districts and Wonders Guide
2017-02-11Disclaimer: I did not create either of the included images. I just thought it would be handy to have them easily accessible on one domain.
Wonder Rankings
Update
I created another Wonders resource to filter Civ 6 Wonders. This is primarily to help save land to build wonders on.
Civ 6 Wonders Ranks Google Sheet
I have ranked all of the wonders in Tiers with 5 being the highest. And then sorted them by Era. Mostly for city planning.
Description of Wonders (gamepedia.com) as a secondary reference.
Wonder Placement
Civ 6 District Cheat Sheet
- Campus
- Standard bonus for placement adjacent to mountains, and a minor bonus for placement next to rainforest.
- Holy Site
- Major bonus for placement adjacent to a natural wonder, a standard bonus for placement next to mountains, and a minor bonus for placement next to woods.
- Commercial Hub
- Major bonus for placement adjacent to a river or a harbor, and a minor bonus for placement next to other districts.
- Theater Square
- Standard bonus for placement adjacent to wonders, and a minor bonus for placement next to rainforest or to another district.
- Harbor
- Standard bonus for placement adjacent to sea resources, and a minor bonus for placement next to other districts.
- Industrial Zone
- Standard bonus for placement adjacent to mines and quarries, and a minor bonus for placement next to other districts.
- Encampment
- Cannot be built adjacent to the city center or another Encampment district.
- Aqueduct
- Must be placed in a single hex between the city center and a water source, which includes mountains, rivers, and lakes. The target water source may not touch the city center.
- Aerodrome
- Cannot be built on a hill.
- Spaceport
- Cannot be built on a hill.